Initial Docker-based game server setup for Sunshine and Steam.
Configure multi-player containers with GPU pinning, Moonlight-ready ports, and baseline project documentation. Co-authored-by: Cursor <cursoragent@cursor.com>
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.DS_Store
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log
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nvidia-smi*
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# local runtime data
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players/*_steam/
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players/*_config/sunshine.conf
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# do not publish private Sunshine TLS keys
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players/*_config/credentials/
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