Initial Docker-based game server setup for Sunshine and Steam.

Configure multi-player containers with GPU pinning, Moonlight-ready ports, and baseline project documentation.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-06-18 15:14:58 +03:00
commit 95d7b24c73
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.DS_Store
log
nvidia-smi*
# local runtime data
players/*_steam/
players/*_config/sunshine.conf
# do not publish private Sunshine TLS keys
players/*_config/credentials/